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Mac App Icon Size Xcode

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  1. Mac App Icon Size Xcode Free
  2. Mac App Icon Size Xcode 4
  3. Mac App Icon Size Xcode 10

Easily convert images to Xcode-friendly app icon sets with only a few clicks. SquareIcon quickly converts images of your app icon to an icon set file that can be used by Xcode. This helps your app icon look great at any size on any device. Designed for Mac. SquareIcon has a user-friendly design made exclusively for Mac.

The following topics will be covered in detail:

  • Application, Spotlight and Settings Icons - The different types of icons required for an iOS app.
  • Managing Icons with Asset Catalogs - Managing application icons using Asset Catalogs.
  • iTunes Artwork - Supplying the required iTunes Artwork for the Ad-Hoc method of delivering your application.

Application, Spotlight, and Settings Icons

In the same way that a Xamarin.iOS app can use image assets for UI controls and as document icons, image assets can be used to provide Application Icons. The following screenshots from an iPad illustrates the three uses of icons in iOS:

  • Application Icon - Every iOS app must define an application icon. This is the icon that the user will tap from the iOS home screen to launch the app. Additionally, this icon is used by Game Center, if applicable. Example:

  • Spotlight Icon - Whenever the user enters the name of an app in a Spotlight Search, this icon is displayed. Example:

  • Settings Icon - If the user enters the Settings app on their iOS device, this icon will be displayed at the end of the Settings list for the app. Example:

The following image asset sizes and resolutions will be needed to support all of the icon types required by an Xamarin.iOS app targeting iOS 5 through iOS 9 (or greater):

iPhone Icon Sizes

  • iPhone: iOS 9 & 10 (iPhone 6 & 7 Plus)

    3x
    Application Icon180x180
    Spotlight120x120
    Settings87x87
  • iPhone: iOS 7 & 8

    1x2x
    Application Icon60x601120x120
    Spotlight40x40280x80
    Settings--
  • iPhone: iOS 5 & 6

    1x2x
    Application Icon57x57114x114
    Spotlight29x2958x58
    Settings29x293, 458x583, 4

iPad Icon Sizes

  • iPad: iOS 9 & 10

    2x (iPad Pro)
    Application Icon167x1676
    Spotlight120x1206
    Settings58x585
  • iPad: iOS 7 & 8

    1x2x
    Application Icon76x76152x152
    Spotlight40x4080x80
    Settings--
  • iPad: iOS 5 & 6

    1x2x
    Application Icon72x72144x144
    Spotlight50x50100x100
    Settings29x293, 558x583, 5
  1. Both Visual Studio for Mac and Xcode no longer support setting 1x image for iOS 7.
  2. Setting a 1x image for iOS 7 is not supported when using Asset Catalogs.
  3. iOS 7 & 8 use the same image sizes as iOS 5 & 6.
  4. Uses the same images and sizes as the Spotlight Icon.
  5. Uses the same size icons as the iPhone.
  6. Only supported with Asset Catalog Image Sets.

For more information about icons, please see Apple's Icon and Image Sizes documentation.

Mac App Icon Size Xcode Free

Managing Icons with Asset Catalogs

For icons, a special AppIcon image set can be added to the Assets.xcassets file in the app's project. All version of the image required to support all resolutions are included in the xcasset and grouped together. A special editor in Visual Studio for Mac allows the developer to include and setup these images graphically.

To use an Asset Catalog, follow these steps:

  1. Double-click the Info.plist file in the Solution Explorer to open it for editing.

  2. Scroll down to the iPhone Icons section.

  3. Click the Migrate to Asset Catalog button:

  4. From the Solution Explorer, double-click the Assets.xcassets file to open it for editing:

  5. Select AppIcon from the list of assets to display the Icon Editor:

  6. Either click on given icon type and select an image file for the required type/size or drag in an image from a folder and drop it on the desired size.

  7. Click the Open button to include the image in the project and set it in the xcasset.

  8. Repeat for all images required.

  1. Double-click the **Info. ** file in the Solution Explorer:

  2. Click on the Visual Assets tab and click on the Use Asset Catalog button under App Icons:

    If there is no button, but instead a drop-down list, then an Asset Catalog has already been added to this project.

  3. From the Solution Explorer, expand the Asset Catalog folder:

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  4. Double-click the Media file to open it in the editor:

  5. Under the Properties Explorer the developer can select the different types and sizes of icons required.

  6. Click on given icon type and select an image file for the required type/size.

  7. Click the Open button to include the image in the project and set it in the xcasset.

  8. Repeat for all images required.

Xcode add app icon

This is the preferred method of including and managing image assets that will be used to provide Application, Spotlight and Settings icons for an app.

iTunes Artwork

If using the Ad-Hoc method of delivering the app (either for corporate users or for beta testing on real devices), the developer also needs to include a 512x512 and a 1024x1024 image that will be used to represent the app in iTunes.

To specify the iTunes Artwork, do the following:

  1. Double-click the Info.plist file in the Solution Explorer to open it for editing.

  2. Scroll to the iTunes Artwork section of the editor:

  3. For any missing image, click on the thumbnail in the editor, select the image file for the desired iTunes artwork from the Open File dialog box and click the OK button.

  4. Repeat this step until all needed images have been specified for the app.

  1. Double-click the Info.plist file in the Solution Explorer to open it for editing.

  2. Click on the Visual Assets tab and expand the iTunes Artwork:

  3. For any missing image, click on the thumbnail in the editor, select the image file for the desired iTunes artwork from the Open File dialog box and click the Open button.

  4. Repeat this step until all needed images have been specified for the app.

Related Links

  • Custom Icon and Image Creation Guidelines)

You can download the latest Iconizer release and drop it into your applications folder, just as usual*.
Or you can view the whole source code in the GitHub repository. And build it yourself. Or change whatever you want. You can also fork this project, make your awesome changes, and send me a pull request. Just make sure you forked the latest version and you're good to go.
* You have to allow downloaded apps under 'System Preferences: Security & Privacy: General tab'

Generate App Icons for OS X, iPad, iPhone, CarPlay and Apple Watch

Generate app icons for OS X, iPad, iPhone, CarPlay and Apple Watch with just one image. Simply Drag and Drop your icon onto Iconizer, select the platforms you need and whether or not you want all platforms generated into one asset catalog, then hit export. Iconizer handles the rest for you.

You archive the best results by using an image of 1024x1024 pixels size.

Generate Launch Images for iPad and iPhone; Landscape or portrait

Drag and Drop a landscape and a portrait image onto Iconizer, select the platforms you're developing for, like iPad or iPhone and click export. Iconizer will generate images of every necessary size for you.
If the screen rotation doesn't matter to you, e.g. you have a blank image you can also use one image for both image types. Iconizer tries to maintain the aspect ratio of your original image.

You archive the best results by using an image of 2208x1242 pixels size, for the landscape image. And 1242x2208 pixels for the portrait image.

If you want to use one image for both types you should use a square image. At best of 2208x2208 pixels size.

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Generate Image Sets One image to generate 1x, 2x and 3x scaled images

Create just one image at the scale of 3x, drop it onto Iconizer, choose a truly awesome name and export it. Iconizer will create an image set that you can use directly within Xcode. Every scale included of course.

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You archive the best results by using an image scaled @3x and let Iconizer downscale it for you.

Contributors Thank you


Special thanks to John Muchow for mentioning Iconizer at Mac Dev Weekly

Changelog

Oct 14, 2015
Version 2.1.1
Small update to improve the App Transport Security (ATS), to make the update process a bit more secure.
App Transport Security (ATS) lets an app add a declaration to its Info.plist file that specifies the domains with which it needs secure communication. ATS prevents accidental disclosure, provides secure default behavior, and is easy to adopt.
Oct 01, 2015
Version 2.1
  • Support for El Capitan
  • Migrated to Swift 2.1
  • Animated window resizing
  • Fixed an issue with combined App Icon catalogs
  • You can now give asset catalogs a name before saving them
July 16, 2015
Version 2.0
  • Added LaunchImage support
  • Added ImageSet support
  • Added auto update via the Sparkle framework
May 21, 2015
Version 1.1
Changed export file type from *.tiff to *.png, since iDevices doesn't support tiff files.
Issue reported by @jeremyquinn
Download version 1.1
May 19, 2015
Version 1.0
Added support for older iOS versions and CarPlay. Moved the Export button into the new toolbar
May 16, 2015

Mac App Icon Size Xcode 4

Added NSProgressIndicator.
Indicate processing via progress indicator.
May 10, 2015

Mac App Icon Size Xcode 10

Version 1.0
Export app icon assets for iPhone, iPad, Apple Watch and OS X.




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